The 2024 Mobile GameDev Awards recognize innovation and feature design in live events within mobile games
San Francisco, CA, February 8th, 2024 – Liftoff, the leading growth acceleration platform for the mobile industry, has announced the finalists for the 2024 Mobile GameDev Awards. Now in its third year, these prestigious awards celebrate innovation in LiveOps within mobile games, with previous winners including Zynga, Scopely, and FunPlus. The winners will be announced on Monday, March 11. A jury of expert games analysts selected finalists across ten categories: Best Collaboration Event (Midcore), Best Collaboration Event (Casual), Best Social / Competitive Event (Midcore), Best Social / Competitive Event (Casual), Best Use of Narrative in an Event (Casual), Best Use of Narrative in an Event (Midcore), Best Seasonal Event (Midcore), Best Seasonal Event (Casual), Best Minigame Event (Midcore), and Best Minigame Event (Casual).
The finalists for the 2024 Mobile GameDev Awards are:
Best Collaboration Event (Midcore):
- PUBG x Dragon Ball Z by Tencent
- Goddess of Victory: NIKKE x NieR: Automata by Shift Up
- Free Fire x Spider-Man: Across the Spider-Verse by Garena
- Mobile Legends: Bang Bang x Jujutsu Kaisen by Moonton
- State of Survival x Resident Evil by FunPlus
Best Collaboration Event (Casual):
- Stumble Guys – Constant Collabs by Scopely
- Roblox – Barbie DreamHouse Tycoon by Roblox
- Solitaire Grand Harvest x Sarah Jessica Parker by Playtika
- Eggy Party – Events in General by NetEase
- Candy Crush x Barbie by King
Best Social / Competitive Event (Midcore):
- League of Legends: Wild Rift – Arena by Riot Games
- Call of Duty Mobile – Ground War Beach by Activision
- Marvel SNAP – Conquest by Nuverse
- Brawl Stars – ChromaNoMore by Supercell
- Whiteout Survival – State of Power by Century Games
Best Social / Competitive Event (Casual):
- Monopoly GO! – Partner Event by Scopely
- Phase 10 – ShowTime! by Mattel163
- Royal Match – Lava Quest by Dream Games
- Toon Blast – Shield Clash by Zynga
- Tile Busters – Instant Duel by Spyke Games
Best Use of Narrative in an Event (Midcore):
- Cookie Run: Kingdom – Holiday Express by Devsisters
- Goddess of Victory: NIKKE – Neverland: Snowfall Oasis Dating Simulation by Shift Up
- RAID – Call of the Arbiter by Plarium
- Genshin Impact – Exquisite Night Chimes by MiHoYo
- Call of Dragons – Seasonal stories by FARLIGHT
Best Use of Narrative in an Event (Casual):
- June’s Journey – Story-first Battle Pass by Wooga
- Matchington Mansion – The Turquoise Dream by Magic Tavern
- Lily’s Garden – Makeover Events by Tactile Games
- Homescapes – Exploration Events by Playrix
- Merge Mansion – Grannies of Anarchy by Metacore
Best Seasonal Event (Midcore):
- Last Fortress x The Boys Holiday Collab by IM30
- Whiteout Survival – Thanksgiving by Century Games
- Genshin Impact – Secret Summer Paradise by MiHoYo
- PUBG – Halloween by Tencent
- Goddess of Victory: NIKKE – BBQ Master by Shift Up
Best Seasonal Event (Casual):
- Phase 10 – Winter Wonder Roll by Mattel163
- Triple Match 3D – Christmas Quest by Boombox Games
- Project Makeover – Timed Makeover (Ginger) by Magic Tavern
- Township – Chinese Celebration Merge Event by Playrix
- Lily’s Garden – Lily’s Christmas Makeover by Tactile Games
Best Minigame Event (Midcore):
- Free Fire – Pet Smash by Garena
- Diablo Immortal – Survivor’s Bane by Blizzard
- Last Fortress – Collection of Minigames by IM30
- Puzzles & Survival – Beach Tiles by 37Games
- State of Survival – Behemoth Trials by FunPlus
Best Minigame Event (Casual):
- Royal Match – Magic Cauldron by Dream Games
- Homescapes – Ranch Adventures by Playrix
- Cooking Madness – Pirate Treasure by ZenLife Games
- Survivor!.io – Summer Seaside Soiree by Habby
- Matchington Mansion – Edna’s Poems by Magic Tavern
“LiveOps events play a vital part in user acquisition and monetization strategies for mobile game studios, but more importantly, they keep players entertained by delivering quality experiences and new content. Pulling off successful events isn’t easy and often involves multiple parties working together on tight deadlines, so we’re delighted to celebrate the incredible work of our finalists who continue to innovate and deliver the best possible events for their players.” said Brendan Fraher, General Manager at GameRefinery, a Liftoff Company.
The judging panel of analysts used GameRefinery’s Live Events Tracker, a competitive intelligence tool providing a detailed, daily analysis of live events and trends in mobile games, to select the finalists.
The Live Events Tracker helps game developers analyze the impact of live events on revenue, download figures, and in-app purchases for the most popular mobile games in the Midcore and Casual categories. The tool compares and filters live events across different games, event types, and event durations to better understand the latest trends in mobile games.
For more information about the awards and the finalists, please visit the official Mobile GameDev Awards website.
About Liftoff
Liftoff is the leading growth acceleration platform for the mobile industry, helping advertisers, publishers, game developers, and DSPs scale revenue growth with market solutions and monetize mobile apps.
Liftoff’s solutions, including Accelerate, Direct, Influence, Monetize, Intelligence, and Vungle Exchange, support over 6,600 mobile businesses across 74 countries in gaming, social, finance, e-commerce, and entertainment sectors. Founded in 2012 and headquartered in Redwood City, CA, Liftoff has a diverse, global presence.