Some of the things we've done for our clients

We’ve been running global campaigns for clients across pretty much every format you can think of.

You can bet that if you’re looking to launch your game on PC, mobile, console or VR, we’ve done it before. Take a look at our case studies to see the creative thinking that we like to put into our campaigns as well as the great results that we’ve been able to deliver.

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We partnered with independent publisher Mixtvision to raise awareness for Onde, its new rhythm game featuring unique visuals and music. By utilising various marketing and communication strategies, we helped Onde gain recognition within the gaming community, contributing to its successful launch.
To raise awareness of their game portfolio at Tokyo Game Show 2021, Gamera Game partnered with us to reach both media and gamers worldwide. We supported its efforts through press releases and influencer partnerships, contributing to showcase success at the event.
Mixtvision approached us to announce and launch Studio Fizbin's distinctive platform adventure game, Minute of Islands on PC and consoles. Through targeted campaigns and compelling content, we secured extensive media coverage across key gaming publications and generated significant online buzz.
Rocwise Entertainment entrusted us with a chilling task: launching its globally anticipated horror-puzzle game, Curse of Anabelle. We strategised a targeted influencer campaign specifically focused on leading horror game specialists, generating massive buzz and anticipation within the dedicated horror gaming community.
As part of our ongoing collaboration with Lilith Games, we supported the promotion of a character crossover event between their popular Idle-RPG AFK Arena and Atlus Games' renowned J-RPG Persona 5.
Rocksteady Media entrusted us with promoting its Kickstarter campaign for "Arcade Dreams" a groundbreaking documentary series exploring the iconic era of arcade gaming. Through targeted outreach and captivating content, we generated significant buzz and community support, contributing to the campaign's successful funding.
Other Ocean Group partnered with us to champion the global console launch of its thrilling eight-player social deduction adventure, Project Winter, onto PlayStation 5 and Xbox Series X/S. Our targeted campaigns amplified pre-launch excitement and highlighted the exciting new features, propelling the game to success on its new platforms.
Warhammer Underworlds: Online, the immersive PC title from Steel Sky Productions, partnered with us for its global launch. Leveraging our strategic communication skills, we built hype within dedicated communities, secured key media coverage, and fostered pre-launch buzz, ensuring a successful debut for this exciting new game.
Global gaming giant Ubisoft partnered with us to unleash its innovative take on the popular auto-battler genre for PC and mobile, based on the beloved Might and Magic franchise. Through targeted campaigns and strategic media outreach, we amplified anticipation within the gaming community, propelling their new title to a successful global launch.
Legendary adventure game developer Zojoi entrusted us with launching its highly anticipated sequel, Argonus and the Gods of Stone. Through a global campaign tailored to adventure game fans and newcomers alike, we ignited excitement and anticipation, propelling the game to a thriving launch.
Seeking to conquer the mobile market, Ubisoft partnered with us to unleash the highly anticipated mobile edition of their popular free-to-play PC game, Mighty Quest for Epic Loot. Leveraging our expertise, we generated pre-launch buzz and secured key media placements, ensuring a triumphant debut for this mobile reimagining of a classic.
From the minds behind the legendary spacefaring saga Eve Online, Icelandic studio 1939 Games entrusted us with launching its WWII card game Kards onto Steam Early Access. Through targeted campaigns and strategic partnerships, we ignited the passion of strategy gamers worldwide, propelling Kards to a successful global debut.