Some of the things we've done for our clients

We’ve been running global campaigns for clients across pretty much every format you can think of.

You can bet that if you’re looking to launch your game on PC, mobile, console or VR, we’ve done it before. Take a look at our case studies to see the creative thinking that we like to put into our campaigns as well as the great results that we’ve been able to deliver.

Fiter by Type

Soda Crisis
Partnering with BiliBili, we crafted a bubbly splash for the Steam announcement of Soda Crisis, its innovative shooter with a refreshing theme. With engaging influencer partnerships and creative social media content, we reached thirsty gamers worldwide, fuelling anticipation for the game's release.
Phobies
We guided Smoking Gun Interactive through the chilling launch of Phobies, their unique horror-themed strategy game. Our comprehensive marketing campaign and targeted PR efforts further fuelled anticipation for their PC & mobile expansions, solidifying Phobias' presence in the genre.
House Party
We partnered with House Party to provide strategic messaging and ongoing PR support for multiple updates and announcements. Our work resulted in significant media coverage, helping to increase awareness and engagement.
Onde
We partnered with independent publisher Mixtvision to raise awareness for Onde, its new rhythm game featuring unique visuals and music. By utilising various marketing and communication strategies, we helped Onde gain recognition within the gaming community, contributing to its successful launch.
Gamera Games Showcase – Tokyo Game Show 2021
To raise awareness of their game portfolio at Tokyo Game Show 2021, Gamera Game partnered with us to reach both media and gamers worldwide. We supported its efforts through press releases and influencer partnerships, contributing to showcase success at the event.
FIGHTING ONLINE TOXICITY WITH UPTOPIA ANALYTICS
With a proven track record in AI solutions across various industries, Utopia Analytics needed help tailoring its expertise to tackle a new challenge: combating online toxicity in the gaming sector. We partnered with Utopia to leverage its powerful AI solution and develop a targeted approach for the unique dynamics of the gaming community.
PickFu
PickFu, the lightning-fast consumer insights platform, partnered with us to elevate its brand awareness and understanding within the global video games industry through targeted PR campaigns and content creation.
Minute of Islands
Mixtvision approached us to announce and launch Studio Fizbin's distinctive platform adventure game, Minute of Islands on PC and consoles. Through targeted campaigns and compelling content, we secured extensive media coverage across key gaming publications and generated significant online buzz.
Curse of Anabelle
Rocwise Entertainment entrusted us with a chilling task: launching its globally anticipated horror-puzzle game, Curse of Anabelle. We strategised a targeted influencer campaign specifically focused on leading horror game specialists, generating massive buzz and anticipation within the dedicated horror gaming community.
AFK Arena
As part of our ongoing collaboration with Lilith Games, we supported the promotion of a character crossover event between their popular Idle-RPG AFK Arena and Atlus Games' renowned J-RPG Persona 5.
Arcade Dreams
Rocksteady Media entrusted us with promoting its Kickstarter campaign for "Arcade Dreams" a groundbreaking documentary series exploring the iconic era of arcade gaming. Through targeted outreach and captivating content, we generated significant buzz and community support, contributing to the campaign's successful funding.
Project Winter
Other Ocean Group partnered with us to champion the global console launch of its thrilling eight-player social deduction adventure, Project Winter, onto PlayStation 5 and Xbox Series X/S. Our targeted campaigns amplified pre-launch excitement and highlighted the exciting new features, propelling the game to success on its new platforms.