Some of the things that we've done for our clients

We’ve been running global campaigns for clients across pretty much any format you can think of.

You can bet that if you’re looking to launch your game on PC, mobile, console or VR we’ve done it before. Take a look at our case studies to see the creative thinking that we like to put into our campaigns as well as the great results that we’ve been able to deliver.

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Blockchain gaming pioneer Everdreamsoft needed to raise its industry profile
Using the power of Sonic the Hedgehog to drive B2B awareness
Zojoi, the creator of Shadowgate, approached us to help with the global launch of its new title Argonus and the Gods of Stone.
Ubisoft approached us to promote the announcement and launch of the Mighty Quest for Epic Loot, a mobile relaunch of their popular pc free-to-play looter.
Icelandic developer 1939 Games approached us to help with the global launch of their WWII collectable card game Kards onto Steam early access in early 2019
Publisher/Developer Abstraction approached us to help with the launch of this classic adventure title on all three major console formats
Developer Toadman interactive approached us to help with the launch of their new hardcore title Immortal Unchained on PC.
Mobile game publisher Flaregames got in touch with us to help with the global launch of their new game Flick Arena
Hesketh studios approached us to help with the global Early Access launch of its new title Executive Assault 2, the sequel to acclaimed RTS title Executive Assault
10-person developer Event Horizon approached us to help with the global launch of their epic RPG Tower of Time.
Neon Play, creator of blockbuster titles Traffic Panic and the Paper Glider series, approached us to help with the global launch of escape room game Escape Hunt: The Lost Temples
Rogue Islands is a first-person shooter where players are in a constant battle for survival