Some of the things we've done for our clients

We’ve been running global campaigns for clients across pretty much every format you can think of.

You can bet that if you’re looking to launch your game on PC, mobile, console or VR, we’ve done it before. Take a look at our case studies to see the creative thinking that we like to put into our campaigns as well as the great results that we’ve been able to deliver.

Fiter by Type

HAVOK
Physics engine Havok wanted our help to secure media interviews to announce a new pricing model and celebrate its 25th birthday. Our plan was to make a big splash at GDC where the world's games media would be gathered.
EGAMES LAB PORTUGAL
Headquartered in Madeira and Funded by the EU, eGames Lab needed a strong communications partner to amplify the work of its diverse members. That's where BGM came in.
STYNGR
Styngr, a leading music licensing platform, tasked us with building its brand recognition in the global games industry. We delivered top-flight media coverage in spades.
RINGTAIL INTERACTIVE
Our social-first LinkedIn strategy delivered rapid growth for Ringtail Interactive, surpassing 3,000 followers and 600 newsletter subscribers within months
CLeM
We delivered the release date announcement and launch of Iceberg Interactive’s CLeM on Nintendo Switch and Steam
Liftoff Mobile
We partnered with Liftoff Mobile to transform its LinkedIn into a lead-generating machine. The result? A 22% surge in followers and a nearly 3x increase in engagement
Strange Antiquities
Working once again with publisher Iceberg Interactive, we were tasked with generating excitement and significantly boosting wishlist numbers for the highly anticipated sequel to their hit puzzle title, Strange Horticulture.
Stardew Valley: Festival of Seasons Tour
Working alongside SOHO Live, we managed the global announcement and secured new show dates for their unique Stardew Valley orchestral tour. Our efforts reached a passionate audience, resulting in sold-out performances across the globe.
Rytmos
We partnered with Floppy Club to launch Rytmos, an innovative world-music puzzle game that invites players on an interplanetary adventure while creating their own unique tunes. Our PR efforts generated widespread media attention, securing high-impact coverage in leading gaming publications and spotlighting the game’s inventive fusion of music and puzzle mechanics.
Island of Winds
Parity Games partnered with us to amplify the reveal of Island of Winds, their upcoming mythical Icelandic adventure. We crafted a captivating press release that secured coverage in major gaming publications, driving significant traffic to the Steam page.
Sailing Era
BiliBili's oceanic exploration RPG, Sailing Era, charted a course for success with our help. From crafting captivating press releases to steering community engagement through social media, we helped generate significant buzz and secured coverage in major gaming outlets, setting sail for a smooth voyage.
Halo Choir
Working alongside GameChoir, we helped stage the world's largest performance of the Halo theme in August 2023. Our creative influencer partnerships and strategic content creation efforts fuelled excitement for the event, leading to record-breaking participation and global media attention.